Patch Notes – Gameplay Changes and Bug Fixes (Jan.9.2020)

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    Dear Adventurers,

    Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:


    Adventurer Characters

    • Enabled Adventurer Character- Anubis, Child of Setekh Style A, and Child of Setekh Style B

    Gameplay

    • Slightly reduced the maximum range for the Biosignal Detector
    • Added a guaranteed boat spawn point at Drilling Platform and Tidal Power Station
    • Changed the time to automatically switch to the next spectating target to 2 seconds after the previous spectating target was eliminated to improve the spectating experience

    DX12

    • The DX12 client now supports the following GPUs:
      • NVIDIA GeForce GT 1030
      • NVIDIA GeForce 940M
      • NVIDIA GeForce GTX 750
      • NVIDIA GeForce GT 740
    • DX12 client’s automatic selection of graphic options based on hardware configuration is now more accurate

    Bug Fixes

    • Fixed several incorrect collisions and textures on the map
    • Fixed several incorrect loot points in Campbell Shooting Range
    • Fixed an issue where certain places in Campbell Shooting Range occasionally became too bright or too dark
    • Fixed an issue where leaving ADS caused black dots to show on the screen occasionally
    • Fixed an issue where Elena’s hair became pink for a split second after using the Stealth Cloak
    • Fixed an issue where repairing vehicles could reset the cooldown of Invisibility and Radar Battlecar devices


    Thanks for playing,
    ROE DEV Team

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    Quelle: https://steamstore-a.akamaihd.…ments/2600199781639337552